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Nefer

caution

This character has not yet had their findings added to the TCL. Most information will be unavailable.

The remarkably resourceful owner of the Curatorium of Secrets.

Resources

Base Stats

Asc.Lv.Base HPBase ATKBase DEFCRIT RateCRIT DMG
A0198927625.0%50.0%
A690127043447995.0%88.4%
A6100136074228565.0%88.4%
Click to expand...

Attacks

Striking Serpent Icon
Striking Serpent

Normal Attack
Performs up to 4 kicks that deal Dendro DMG with the ferocity and grace of a striking serpent.

Charged Attack
Nefer enters the Slither state, consuming Stamina to move rapidly forward for up to 2.5s. When the skill button is released, the duration ends, or Stamina runs out, Nefer will exit the Slither state and consume a certain amount of additional Stamina to deal Dendro DMG to opponents. When in the Shadow Dance state, additional Stamina consumption is decreased.
Additionally, unleashing the Elemental Skill Senet Strategy: Dance of a Thousand Nights or sprinting while Nefer is in the Slither state will not cause her to exit the state.

Plunging Attack
Calling upon the might of Dendro, Nefer plunges towards the ground from mid-air, damaging all opponents in her path and dealing AoE Dendro DMG upon impact with the ground.

Shadow Dance

After using the Elemental Skill Senet Strategy: Dance of a Thousand Nights, Nefer will enter this state.
While in the Shadow Dance state, if you have at least 1 Verdant Dew, Nefer's Charged Attacks will be replaced with the special Charged Attack Phantasm Performance.
Nefer will exit the Shadow Dance state when she unleashes 3 Phantasm Performance(s) or the state's duration ends.

Senet Strategy: Dance of a Thousand Nights

A dance that dissolved dynasties, as chilling as a winter's night on the great sea of sand, yet lingering with the tenderness of moonlit gauze. Nefer charges forward, dealing AoE Dendro DMG and entering the Shadow Dance state.
While in the Shadow Dance state, if you have at least 1 Verdant Dew, Nefer's Charged Attacks will be replaced with the special Charged Attack Phantasm Performance, which will not consume Stamina. When in the Shadow Dance state, Nefer's resistance to interruption is increased.

Two initial charges.

"The world is a game in which the pieces remain hidden behind a veil. To avoid falling into a trap, one must collect every piece of information one can. This is the meaning of secrets."

Frames

Ascension Passives

Moonsign Benediction: Dusklit Eaves Icon
Moonsign Benediction: Dusklit Eaves

When a party member triggers a Bloom reaction, it will be converted into the Lunar-Bloom reaction, with every point of Elemental Mastery that Nefer has increasing Lunar-Bloom's Base DMG by 0.0175%, up to a maximum of 14%.

Additionally, when Nefer is in the party, the party's Moonsign will increase by 1 level.

Constellations

Planning Breeds Success Icon
Planning Breeds Success

The Base DMG for Lunar-Bloom reactions caused by Nefer's Phantasm Performance is increased by 60% of her Elemental Mastery. This effect is also boosted by Veil of Falsehood.

Phantasm Performance

When in the Shadow Dance state caused by her Elemental Skill Senet Strategy: Dance of a Thousand Nights, if you have at least 1 Verdant Dew, Nefer's Charged Attacks will be replaced with the special Charged Attack Phantasm Performance, which will not consume Stamina.
Nefer summons shades of herself to perform Coordinated Attacks against enemies. Nefer and the shades will deal 2 and 3 stages of AoE Dendro DMG respectively. DMG dealt by the shades is considered Lunar-Bloom DMG. 1 Verdant Dew will be consumed the first time shades are summoned after every Phantasm Performance.

Veil of Falsehood

After absorbing Seeds of Deceit via the Ascension Talent A Wager of Moonlight, Nefer gains this effect, thereby increasing the DMG dealt by her Phantasm Performance.
Each stack of Veil of Falsehood increases the DMG dealt by Nefer's Phantasm Performance by 8%. The initial maximum number of stacks is 3, with each stack lasting for 9s (each stack's duration is counted independently).

Full Talent Values

NameLv. 1Lv. 2Lv. 3Lv. 4Lv. 5Lv. 6Lv. 7Lv. 8Lv. 9Lv. 10Lv. 11
1-Hit DMG38.1%40.9%43.8%47.6%50.4%53.3%57.1%60.9%64.7%68.5%72.3%
2-Hit DMG37.6%40.4%43.2%47.0%49.8%52.6%56.3%60.1%63.9%67.6%71.4%
3-Hit DMG25.2%×227.1%×229.0%×231.6%×233.4%×235.3%×237.9%×240.4%×242.9%×245.4%×248.0%×2
4-Hit DMG61.0%65.6%70.1%76.2%80.8%85.4%91.5%97.6%103.7%109.8%115.9%
Charged Attack DMG130.9%140.7%150.5%163.6%173.4%183.2%196.3%209.4%222.5%235.6%248.7%
Plunge DMG56.8%61.5%66.1%72.7%77.3%82.6%89.9%97.1%104.4%112.3%120.3%
Low/High Plunge DMG114%/142%123%/153%132%/165%145%/182%155%/193%165%/206%180%/224%194%/243%209%/261%225%/281%240%/300%
Charged Attack Charging Stamina Drain: 18.2/s
Charged Attack Stamina Cost: 50.0
Shadow Dance Charged Attack Stamina Cost: 25.0

Evidence Vault

📄️ Nefer

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